Star Trek: Deep Space Nine: Young Adult Books #9: Cardassian Imps

Star Trek: Deep Space Nine: Young Adult Books #9: Cardassian Imps

Mel Gilden

Mel Gilden

Jake and Nog are looking for action—in all the wrong places. They’ve played all the family holosuite games—and the adult games are strictly off-limits. So when Garak, the only Cardassian on Deep Space Nine, suggests a trip to the unknown depths of Level 45, they’re ready to go. When they arrive on the musty, abandoned deck, they find a funny Cardassian toy that says “Moop” when activated. And then they discover the replicator button on the toy. Perfect! They can replicate enough “Moops” for a baseball game. But suddenly the figures that stand before them are all as tall as Nog—and they’re replicating themselves!
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Dangerous Hardboiled Magicians

Dangerous Hardboiled Magicians

Mel Gilden

Mel Gilden

Cowabunga, schweetheart! A book in the manner of Surfing Samurai Robots! In a Los Angeles that is something like ours—but in which magic has become an integral part of society—P.I. Turner Cronyn doesn't know why he's being threatened by a supernatural being. Does it have anything to do with the fact that zombies looking like him are turning up all over town? And who killed Misty Morning, the beautiful mage he was supposed to be protecting? But on the bright side, a beautiful woman named Astraea Scales seems determined to help with his investigations. There's just one little problem: is she really a Greek goddess related to the Three Fates—or does she just look like one? This is just one of the life-and-death questions that Cronyn must answer to avoid being made a zombie himself. Great fantasy and mystery adventure—the first in a series.
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Star Trek: Deep Space Nine: Young Adult Books #4: The Pet

Star Trek: Deep Space Nine: Young Adult Books #4: The Pet

Mel Gilden

Mel Gilden

It’s the anniversary of the discovery of the Wormhole, and ships from all over the galaxy are headed to Deep Space Nine to celebrate. When the freighter Ulysses docks at DS9, an animal escapes from one of the crewmembers and heads straight for Jake Sisko. It does not speak or eat, but loves to play ball! Since the furry little creature presents no threat to the station and the owner is under investigation by Security Chief Odo, Commander Sisko allows Jake and Nog to keep the pet until the situation can be straightened out. Besides, the Commander has more important things to worry about. For starters, a huge new ship has come through the Wormhole and its captain is threatening to blow up the station unless his Crown Prince is returned—unfortunately for Sisko, he’s never seen the prince. Also, mysterious creatures have begun terrorizing the station. With time running out, Sisko and his crew search the station for clues, while Jake and Nog try to save their pet from an alien’s evil plan!
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